Kromix Xun

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81 A jewel in the rough.

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About Kromix Xun

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  1. Back from the dead

    Sorry no FBI allowed.
  2. Rythen Risalo

    I do like the fits, although with the Brutixes you may be better off downgrading the blasters and putting on an MWD, but I don't think it matters much for its purpose. Yeah I just posted what was mostly my personal preference and some general thoughts, doesn't mean they are necessarily correct but it's mostly what i've gleaned from experience. With fleet sizes this small I think you're better off with a more aggressive approach to logi numbers (or even spider tanking when brawling) as it makes you look more engage-able overall and lets you put more dps/utility on the field as opposed to straight reps. Again though it is personal preference. What's most important is a willingness to learn and adapt, which seems to be a characteristic of yours (as well as basic knowledge/skills which you've shown).
  3. Rythen Risalo

    Personally, I'm not a fan of the Orthrus as a mainline DPS ship. I just don't like rapid lights in general for anything except for anti-tackle, and even then I think a beam zealot or ONI does well in this regard. Also, 2 logis for a 10 man gang is quite conservative, but forgivable. Personally I would go with either 0 or 1 logi, but I think 2 is okay as well. I think the gang would also benefit from a Keres, but with 2 logi I suppose it isn't necessary. Ideally, you would also try to kill more than just tackle by trying to split or stretch the enemy gang. In terms of links, you would probably want a triple link Bifrost or Stork (I think these are a thing, and at worst you could do a double linked one). For the brawling comp, are you max tanking the legion? If so, I think this is a bad idea as you are dedicating 1/6th of your dps ships to probing (and probably a bit of ewar). I think the Brutix Navy could work as your mainline dps ship, although I haven't really ran through the fitting. You again have two logi, which I think is okay in this case. However, as you're going to be brawling, your logi are going to be your squishiest targets by far, and if they die you are entirely fucked. Additionally, I'm not sure if it is a good idea to be warping around in armor tanked battlecruisers trying to catch a kitey fleet. By the time you land and lock them anything relatively fast should be out of web range. That being said, why would you use a HIC bubble when you could easily just use your DIC to bubble and your HIC for focused points? Finally, you are probably going to want armor links on either a CS or spread accross your Brutixes (although I'm not sure if a link will fit okay on these). In fact, you would probably be better off using Eos or Astarte instead of the Brutix Navy Issue as your mainline ship here. As a final task from me, can you generate the fits for the Orthrus and the Brutix Navy Issue that you plan to use for these fleets?
  4. Rythen Risalo

    List fleet compositions for two 6-10 person gangs: The first is a kitey nano pussy gang. The second is a real-man's brawling gang. Furthermore, explain your general engagement strategy with both gangs as well as the strengths and weaknesses of each. edit: Also, overall the app looks pretty good. Answers to questions are decent and SP is okay. I want to also reiterate on the above points: 1) Scrap training link skills on your main while you are lacking more important skill such as AWU V (extremely important), medium t2 weapons (very important), BCs V (more for sleipnir but all are useful). Recon V and HAC V are also useful but less important (Recon V being the more important of the two). Otherwise skills look pretty good. 2) Get your APIs in ASAP. You're not going to be able to do shit without APIs. You will also may need to remake a forum account to match the name of your character exactly, although I'm not sure if this is completely necessary (you may need to talk with the IT dudes if accepted).
  5. Rythen Risalo

    Sorry we've already met our quota for Canadians.